Call of Duty 4 Vs. Real Life
February 10th, 2008
Have you ever had one of those days
where you find yourself doing something mildly entertaining to pass the time? Well, today, that activity for me was exploring the world with Google Earth. First I checked out the Dubai Palm Islands, and then I thought I’d head North-West to find Chernobyl. When I found the area, I wasn’t completely sure if I found the nuclear power plant at these coordinates, so I took a quick side-bar to research it. During this research, I saw something eerily familiar: The Ferris Wheel from Call of Duty 4. It would appear that the Ferris Wheel, abandoned buildings, and everything else from an ending level in the game is based off of Pripyat, a city affected by the Chernobyl event and now part of Ukraine.
Could this really be true? Heck, the Game’s storyline could have even told me, and I wasn’t paying attention. Anyway, I found some cool images to show what this Ghost City looks like in real-life in comparison to the COD4 game. Click any of these pictures for a larger view.
If you’ve played this game, then I am sure you’ll appreciate the detailed research that Infinity Ward (COD4 Developer) and Activision (COD4 Publisher) when through to pull this off. Also, satellite imagry of the courtyard and ferris wheel can be found at these coordinates.
Real |
Game |





you know what is funny about those chernobyl pics
I was watching a special on that shit, and I had this feeling I ve been to that place.
The i realized it was from cod4
Comment by Ryan S — February 10, 2008 @ 9:20 pm
Wow, I have yet to download and play COD4, but this is making me really want to get on it. Very cool shit here.
Love the site, btw.
Comment by Travis — February 14, 2008 @ 3:17 pm
I had played through the game and now am watching “Chernobyl: Life in the Dead Zone” and just found out the sites from the remembered missions were real.
Comment by Michael — February 24, 2008 @ 8:57 pm
Wow… I knew the game was realistic… but not that much. Nice job Activision!
Comment by Samboy — May 11, 2008 @ 5:15 am